- AutorIn
- Maximilian Peter Dammann Technische Universität Dresden, Faculty of Mechanical Engineering, Chair of Virtual Product Development
- Wolfgang StegerTechnische Universität Dresden, Faculty of Mechanical Engineering, Chair of Virtual Product Development
- Ralph StelzerTechnische Universität Dresden, Faculty of Mechanical Engineering, Chair of Virtual Product Development
- Titel
- Automated and adaptive geometry preparation for ar/vr-applications
- Zitierfähige Url:
- https://nbn-resolving.org/urn:nbn:de:bsz:14-qucosa2-830453
- Quellenangabe
- Journal of computing and information science in engineering
Erscheinungsjahr: 2022
Jahrgang: 22
Heft: 3
E-ISSN: 1944-7078
Artikelnummer: 031010 - Erstveröffentlichung
- 2022
- Abstract (EN)
- Product visualization in AR/VR applications requires a largely manual process of data preparation. Previous publications focus on error-free triangulation or transformation of product structure data and display attributes for AR/VR applications. This paper focuses on the preparation of the required geometry data. In this context, a significant reduction in effort can be achieved through automation. The steps of geometry preparation are identified and examined concerning their automation potential. In addition, possible couplings of sub-steps are discussed. Based on these explanations, a structure for the geometry preparation process is proposed. With this structured preparation process, it becomes possible to consider the available computing power of the target platform during the geometry preparation. The number of objects to be rendered, the tessellation quality, and the level of detail (LOD) can be controlled by the automated choice of transformation parameters. Through this approach, tedious preparation tasks and iterative performance optimization can be avoided in the future, which also simplifies the integration of AR/VR applications into product development and use. A software tool is presented in which partial steps of the automatic preparation are already implemented. After an analysis of the product structure of a CAD file, the transformation is executed for each component. Functions implemented so far allow, for example, the selection of assemblies and parts based on filter options, the transformation of geometries in batch mode, the removal of certain details, and the creation of UV maps. Flexibility, transformation quality, and timesavings are described and discussed.
- Andere Ausgabe
- Link zum Artikel der zuerst in der Zeitschrift 'Journal of computing and information science in engineering' erschienen ist.
DOI: 10.1115/1.4053327 - Freie Schlagwörter (DE)
- Virtual Reality, Datenaustausch, Computer Aided Engineering, Optimierung, Produktentwicklung, Visualisierung, Ingenieurinformatik, Virtual- und Augmented-Reality-Umgebungen
- Freie Schlagwörter (EN)
- virtual reality, data exchange, computer-aided engineering, optimization, product development, visualization, engineering informatics, virtual and augmented reality environments
- Klassifikation (DDC)
- 620
- Klassifikation (RVK)
- 004
- Verlag
- ASME, New York
- Version / Begutachtungsstatus
- angenommene Version / Postprint / Autorenversion
- URN Qucosa
- urn:nbn:de:bsz:14-qucosa2-830453
- Veröffentlichungsdatum Qucosa
- 25.01.2023
- Dokumenttyp
- Artikel
- Sprache des Dokumentes
- Englisch
- Lizenz / Rechtehinweis